Abilities
24 entries in this hub.
AbilitiesDashDash raises acceleration and adds temporary momentum for up to 2 seconds.AbilitiesPowerslideA powerslide is a short speed burst from holding DESCEND.AbilitiesDropdownPowersliding off a ledge starts a dropdown, which slightly cuts fall damage and raises the distance you can drop.AbilitiesAfterboostCharge dash until it is full, release, and tap dash again while the bar is red.AbilitiesLong JumpAfterboost and jump at an edge.AbilitiesWall BoostFrom an air dash, look up and double-tap ASCEND on a wall.AbilitiesWall KickFrom an air dash, put your back to a wall or object and tap ASCEND.AbilitiesCoilCoil tucks you and raises your hitboxes by about 2 studs, shrinking the collision hitbox toward a sphere.AbilitiesChainA long jump outlines the momentum bar in red.AbilitiesDropkickCoil and press ATTACK.AbilitiesComboParkour starts a combo by itself.AbilitiesWall RunHold forward or backward plus ASCEND.AbilitiesWall ClimbHold ASCEND on a wall.AbilitiesSpringboardDuring a mantle or a vault, release your movement keys and hold ASCEND.AbilitiesVaultTap or hold ASCEND to pass over an object.AbilitiesMantleIf your head is over the ledge, ASCEND mantles instead of playing a slower climb.AbilitiesHigh JumpHolding ASCEND lowers gravity and raises the jump.AbilitiesFall StabilizationAt terminal velocity you spin and cannot survive by rolling or clutching.AbilitiesImpactPress DESCEND just before you land to reduce fall damage.AbilitiesAir DashHolding DASH in the air shows a purple bar and is an air dash.AbilitiesWall ClutchHold DASH in the air and press ASCEND on a wall to hang briefly, even while falling.AbilitiesCoyote TimeIf you leave the ground without pressing ASCEND, you can still jump as if you were on an edge.AbilitiesWall BounceFace a wall, tap ASCEND in the air without movement input, and you bounce backward.AbilitiesFlail JumpHold DASH and press ASCEND at an edge.
