Trials

Time trials, medal times, and player races

Bronze through platinum times for every released trial, which courses were removed, and how a player challenge race starts.

Time trials, medal times, and player races

Bronze through platinum times for every released trial, which courses were removed, and how a player challenge race starts.

Time trials are short A-to-B courses. Challenges are checkpoint courses that teach abilities or raise your rank cap. Both use five difficulty labels: basic, moderate, tough, advanced, insane.

Medals

Clear faster to move from bronze to silver to gold to platinum. The platinum time stays hidden until you have gold. Rank stars from medals stack, and a platinum is a full rank because it includes every lower medal. The icon amounts for bronze, silver, and gold were not published as text, so this guide does not invent them. You can teleport to any trial you have already touched. Most districts hold up to six trials so rank stars stay spread out on the way toward a planned rank 100.

Times below are seconds, in medal order bronze, silver, gold, platinum. They match the trial tables current with the alpha 1.73 route notes on those pages.

Downtown

Trial Difficulty Where it starts Bronze Silver Gold Platinum
Crystal Basic Northwest of Main Spawn 25.000 20.000 15.000 10.500
Glass Moderate At Main Spawn 30.000 23.000 17.000 12.500
Riser Moderate Southeast corner of Downtown 25.000 20.000 16.000 10.750
Genesis Tough Start of the Tutorial 70.000 35.000 20.000 12.500
Vestibule Tough East of the tallest crane 24.000 18.000 14.000 10.500
Solar Advanced Southwest of the Tutorial 40.000 32.000 25.000 18.000

Dirwik

Trial Difficulty Where it starts Bronze Silver Gold Platinum
Circulation Tough Near Martyr 35.000 25.000 19.000 14.000
Martyr Tough Northwest corner of Dirwik 35.000 30.000 20.000 12.500
Sawdust Tough East of Dirwik Construction 40.000 35.000 24.000 16.500
Celsius Tough North side of Dirwik 25.000 19.000 16.000 12.000
Flow Advanced Near Martyr 32.000 26.000 19.000 16.500
Neon Bold Insane North of Dirwik Construction 40.000 35.000 30.000 25.000

Fragment

Trial Difficulty Where it starts Bronze Silver Gold Platinum
Ascension Moderate On Aven, Harper's building 25.000 20.000 18.000 12.000
Thread Moderate Low building southwest of Ascension 25.000 22.000 18.000 14.000
Gale Moderate In Zephyr, after the Recording Room checkpoint 15.000 13.000 10.500 8.250
Faith Tough Northeast corner of Fragment 30.000 25.000 20.000 15.000
Grip Advanced East of Legacy Foundation 35.000 24.000 19.000 17.000
Umbrel Insane Southeast corner of Fragment 35.000 31.000 27.000 23.000

Stack

Trial Difficulty Where it starts Bronze Silver Gold Platinum
Wisp Moderate Stack Garage checkpoint 22.000 19.000 16.000 13.000
Monoxide Tough Building north of Sigh 27.000 23.000 19.000 14.500
Depot Advanced North of First Glance 50.000 32.000 24.000 19.500
Flame Advanced North edge, west of Wells 30.000 22.500 17.500 13.500
Ironsing Advanced North edge, northeast of Sigh 29.000 25.000 21.000 17.500
Rust Belt Advanced Building just west of Slant 35.000 28.000 22.000 18.500

Apollo and Needle were removed. Carbon, Nimbus, and Fiber are listed as unreleased. Nimbus's platinum figure was only recorded as roughly 14 seconds, so it is not a target you can use.

Glass has had its finish moved three times. Vestibule was temporarily renamed Vegetable for April Fools 2025. Alpha 1.72 added an attempts counter on trials and challenges. The timer you see shows 3 decimal places; the stored time has 8.

How to pick a first clear

Crystal is the basic Downtown trial and its platinum line is 10.500 seconds. Glass sits on Main Spawn but is moderate. Genesis gives a very loose bronze at 70 seconds and then asks for 12.500 on platinum, so it is a bad first platinum.

Use long jump and chain on the long horizontals, wall boost when the line goes up a face, and impact or a pad when the line drops. Gale's whole medal spread is short because it starts deep inside Zephyr, not because the district is small.

Player races

From the player list, choose someone and press Challenge. Add more runners the same way. When everyone is with the host, the host presses START. After the first finisher, everyone else has 60 seconds before disqualification. The finish is usually the endpoint closest to about 150 meters from the leader. You can rematch from the summary.

FAQ

Frequently Asked Questions

Is PARKOUR Reborn free?

Not as a permanent rule. Alpha Access is 349 Robux. Roblox Premium includes access, another player's access key works, and the developers run free periods after major updates. The alpha 1.731 window is October 23 through October 31, 2026, ending at 11:55 PM EST. Beta is planned to be permanently free, with no date set.

Are there working codes?

No code string has been verified for this experience, and the official game description does not list a redeem menu. Do not enter codes from the original PARKOUR experience. If A Mongoose Studio later posts a code, it will name the in-game field.

Where do I start?

The Downtown Tutorial. It pays 10 rank stars and teaches the base moves. Then sync green checkpoints and run the Crystal time trial, northwest of Main Spawn.

How does rank work?

More than 10 rank stars ranks you up. Stars come from medals, challenges, entering districts, some missions, and races. A platinum medal counts as a full rank because the lower medals' stars are included. Every 10 rank-ups you need an Advancement Challenge.

Why does my momentum bar stop growing?

The cap rises with level and stops at level 20. The hard ceiling is 32 walkspeed. Dash and afterboost add temporary red momentum on top, and that bonus is lost when you touch the ground.

Who sells Grappler parts?

Derek sells beginner stock, including Fittings. Petra in Dirwik sells most Grappler parts, but only after you are rank 3 and show her Julian's card. Harper sells Mag Rail parts. Connor sells Springhook parts.